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搜尋條件:著作類別->全部著作 | 學院->College of Humanities | 系所->Graduate School of Technological and Vocational Education | 教師姓名->Wu Ting-Ting
      
         西元年      
吳婷婷老師的論文著述

一、學術期刊論文

  1. Lin, C J., Wang, W. S., Lee, H Y., Huang, Y. M.*, & Wu, T. T., 2025, Interventions in STEM Education through Speech Recognition-Based Learning Analysis, Journal of Educational Computing Research, Vol.63, No.2, pp.311–335. (SSCI)
  2. Wu, T. T., Sarwonoa, E., & Huang, Y. M.*, 2025, Incorporating Computational Thinking into Virtual Laboratories to Enhance Learning Motivation, Engagement, and Higher-Order Thinking Skills, Journal of Computer Assisted Learning, Vol.41, pp.e70017. (SSCI)
  3. Wang, W. S., Lee H. Y., Lin, C. J., Li, P. H., Huang, Y. M.*, & Wu, T. T., 2025, Enhancing Students’ Learning Outcomes in Self-Regulated Virtual Reality Learning Environment with Learning Aid Mechanisms, British Journal of Educational Technology, Vol.56, No.1, pp.366-387. (SSCI)
  4. Wang, W. S., Pedaste, M., Lin, C. J., Lee, H. Y., Huang, Y. M.*, & Wu, T. T., 2024, Signaling feedback mechanisms to promoting self-regulated learning and motivation in virtual reality transferred to real-world hands-on tasks, Interactive Learning Environments, Vol.32, No.10, pp.7661-7676. (SSCI)
  5. Wu, T. T., Lee H. Y., Chen, P.H., Lin, C. J., & Huang, Y. M.*, 2024, Integrating Peer Assessment Cycle into ChatGPT for STEM Education: A Randomized Controlled Trial on Knowledge, Skills, and Attitudes Enhancement, Journal of Computer Assisted Learning, Vol.41, No.1, pp.e13085. (SSCI)
  6. Lin, C. J., Wang, S. C., Lee, H. Y., Huang, Y. M.*, and Wu, T. T., 2024, Recognitions of image and speech to improve learning diagnosis on STEM collaborative activity for precision education, Education and Information Technologies, Vol.29, pp.13859–13884. (SSCI)
  7. Yu S. C.*, Huang, Y. M.*, Wu, T. T., 2024, Tool, Threat, Tutor, Talk, and Trend: College Students’ Attitudes toward the ChatGPT, Behavioral Sciences, Vol.14, No.9, pp.755. (SSCI)
  8. Wu, T. T.*, Silitonga, L. M., Dharmawan, B., Murti, A.,, 2024, Empowering Students to Thrive: The Role of CT and Self-Efficacy in Building Academic Resilience, Journal of Educational Computing Research, Vol.62, No.3, pp.816 - 845. (SSCI)
  9. Silitonga, L. M., Dharmawan, B., Murti, A., Wu, T. T.*, 2024, Promoting Entrepreneurial Intentions and Competencies through Business Simulation Games, Journal of Educational Computing Research, Vol.62, No.3, pp.725–755. (SSCI)
  10. Wu, T. T., Asmara, A., Huang, Y. M.* & Hapsari, I. P., 2024, Identification of Problem-Solving Techniques in Computational Thinking Studies: Systematic Literature Review, SAGE Open, Vol.14, No.2. (SSCI)
  11. Yu, Y L., Wu, T. T. & Huang, Y. M.*, 2024, Learning behavior in augmented reality–mediated mobile game–based learning, Library Hi Tech, Vol.42, No.2, pp.530-546. (SSCI)
  12. Wu, T. T.*, Silitonga, L. M., Murti, A., 2024, Enhancing English writing and higher-order thinking skills through computational thinking, Computers & Education, Vol.213. (SSCI)
  13. Lee H. Y., Wu, T. T., Lin, C. J., Wang, W. S., & Huang, Y. M., 2024, Integrating Computational Thinking Into Scaffolding Learning: An Innovative Approach to Enhance Science, Technology, Engineering, and Mathematics Hands-On Learning, Journal of Educational Computing Research, Vol.62, No.2, pp.431-467. (SSCI)
  14. Wu, T. T., Sari, R. A. N., & Huang, Y. M., 2024, Integrating extended formative assessment in flipped jigsaw learning: Promoting learning engagement and higher-order thinking skills in international business education context, The International Journal of Management Education, Vol.22, No.1. (SSCI)
  15. Lee H. Y., Chen P. H., Wang, W. S., Huang, Y. M * & Wu, T. T., 2024, Empowering ChatGPT with Guidance Mechanism in Blended Learning: Effect of Self-Regulated Learning, Higher-Order Thinking Skills, and Knowledge Construction, International Journal of Educational Technology in Higher Education, Vol.21, No.16. (SSCI, TSSCI)
  16. Huang, Y. M., Wang, W. S., Lee H. Y., Lin, C. J., & Wu, T. T. *, 2024, Empowering virtual reality with feedback and reflection in hands-on learning: Effect of learning engagement and higher order thinking. Journal of Computer Assisted Learning, Journal of Computer Assisted Learning, Vol.40, No.4, pp.1347–1986. (SSCI)
  17. Huang, Y. M., Wang, W. S., Lee H. Y., Lin, C. J., & Wu, T. T. *, 2024, mpowering virtual reality with feedback and reflection in hands-on learning: Effect of learning engagement and higher order thinking, Journal of Computer Assisted Learning, Vol.40, No.4, pp. 1347–1986. (SCI)
  18. Wu, T. T., Lee H. Y., Li, P. H., Huang, C. N., & Huang, Y. M., 2024, Promoting Self-Regulation Progress and Knowledge Construction in Blended Learning via ChatGPT-based Learning Aid, Journal of Educational Computing Research, Vol.61, No.8, pp.3-31.
  19. Hsu, C.-Y.; Wu, T.-T., 2023, Application of Business Simulation Games in Flipped Classrooms to Facilitate Student Engagement and Higher-Order Thinking Skills for Sustainable Learning Practices, SUSTAINABILITY, Vol.15, No.24, pp.16867. (SSCI, SCIE)
  20. Shadiev, R., Wu, T. T., & Huang, Y. M.*, 2023, The Usage of Speech-Enabled Language Translation as an Effective Factor During Lectures in a Foreign Language as the Medium of Instruction, International Journal of Human–Computer Interaction, Vol.39, No.20, pp.3996-4005. (SSCI)
  21. Wu, T.T., Lee, H.Y., Wang, W.S. et al., 2023, Leveraging computer vision for adaptive learning in STEM education: effect of engagement and self-efficacy, Int J Educ Technol High Educ, Vol.20, No.53.
  22. Wu, T. T., Sari, R. A. N., & Huang, Y. M., 2023, Flipped jigsaw II versus conventional flipped classroom: Which approach better improves learning outcomes in the International Marketing Management course?, The International Journal of Management Education, Vol.21, No.3, pp.100855. (SSCI)
  23. Cheng, Y. P., Lai, C. F., Chen, Y. T., Wang, W. S., Huang, Y. M, Wu, T. T., 2023, Enhancing student's computational thinking skills with student-generated questions strategy in a game-based learning platform, Computers & Education, Vol.15, No.7, pp.5855. (SSCI)
  24. Wu, T. T., * & Sung, T. W., 2023, Analysis of the effects of a game-based review system integrated with the hierarchy of learning on learning outcomes in an elementary social science course, Interactive Learning Environments, Vol.31, No.6, pp. 4000-4020. (SSCI)
  25. Wu, T. T., Lu, Y. C., & Huang, Y. M.*, 2023, Effect of Multimedia E-book Use on the Information Literacy of Nursing Students and Health Communication in Student-Led Large- and Small-Group Community Health Education Sessions, Sustainability, Vol.15, No.9, pp.7408. (SSCI)
  26. Peng, H. H., Murti, A. T., Silitonga, L. M., & Wu, T. T.*, 2023, Effects of the fundamental concepts of computational thinking on students’ anxiety and motivation toward K-12 English writing, Sustainability, Vol.15, No.7, pp.5855. (SSCI)
  27. Huang, Y. M., Silitonga, L. M., Murti, A. T. & Wu, T. T.*, 2023, Learner Engagement in a Business Simulation Game: Impact on Higher-Order Thinking Skills, Journal of Educational Computing Research, Vol.16, No.1, pp.96-126. (SSCI)
  28. Wu, T. T., Lin, C. J., Wang, S. C., Huang, Y. M., 2023, Tracking Visual Programming Language-Based Learning Progress for Computational Thinking Education., Sustainability, Vol.15, No.13, pp.1983. (SSCI)
  29. Wu, T. T., * & Chen, J. M., 2022, Combining Webduino Programming With Situated Learning to Promote Computational Thinking, Motivation, and Satisfaction Among High School Students, Journal of Educational Computing Research, Vol.60, No.3, pp.631-660. (SSCI)
  30. Huang, Y.M., Cheng, A. Y., & Wu, T. T., 2022, Analysis of Learning Behavior of Human Posture Recognition in Maker Education., Frontiers in Psychology-Educational Psychology, Vol.13. (SSCI)
  31. Wu, T. T.* &Liu, W. S., 2022, Effectiveness of Remote-Control Cars and Authentic Learning in Strengthening Creative Thinking and Problem-Solving Abilities, Educational Technology & Society, Vol.25, No.2, pp.163-181. (SSCI)
  32. Huang, Y. M., Silitonga, L. M. & Wu, T. T.*, 2022, Applying a business simulation game in a flipped classroom to enhance engagement, learning achievement, and higher-order thinking skills, Computers & Education, Vol.183, pp.104494. (SSCI)
  33. Parsazadeh, N., Cheng, P. Y., Wu, T. T. & Huang, Y. M., 2021, Integrating Computational Thinking Concept into Digital Storytelling to Improve Learners’ Motivation and Performance, Journal of Educational Computing Research, Vol.59, No.3, pp.470-495. (SSCI)
  34. Shadiev, R., Wang X., Wu, T. T., & Huang, Y. M., 2021, Review of Research on Technology-Supported Cross-Cultural Learning, Sustainability, Vol.13, No.3, pp.1-23. (SSCI)
  35. Shadiev, R., Zhang Z. H., Wu, T. T., & Huang, Y. M., 2020, Review of Studies on Recognition Technologies and Their Applications Used to Assist Learning and Instruction., Educational Technology & Society, Vol.23, No.4, pp.59-74. (SSCI)
  36. Wang, T. H., Lin, H. C., Wu, T. T., & Huang, Y. M., 2020, A Multimethod Approach for Supporting Reflection and Creativity in Online Collaborative Courses., Journal of Internet Technology, Vol.21, No.4, pp.1097-1106. (SCI)
  37. Chien Y. C., Liu, M. C., & Wu, T. T.*, 2020, Discussion-Record-Based Prediction Model for Creativity Education Using Clustering Methods, Thinking Skills and Creativity, Vol.36. (SSCI)
  38. Shadiev, R., Wu, T. T. & Huang, Y. M., 2020, Using Image-to-Text Recognition Technology to Facilitate Vocabulary Acquisition in Authentic contexts, ReCALL, Vol.32, No.2, pp.195-212. (SSCI)
  39. Wu, T. T.* & Wu, Y. T., 2020, Applying project-based learning and SCAMPER teaching strategies in engineering education to explore the influence of creativity on cognition, personal motivation, and personality traits, Thinking Skills and Creativity, Vol.35. (SSCI)
  40. Chien, Y. C, Su, Y. N., Wu, T. T.* & Huang, Y. M., 2019, Enhancing students’ botanical learning by using augmented reality, Universal Access in the Information Society, Vol.18, No.2, pp.231-241. (SSCI)
  41. Huang, G. H., Chen, B., Chen, R. S., Wu, T. T., & Lai, Y. L., 2019, Differences between students’ learning behaviors and performances of adopting a competitive game-based item bank practice approach for learning procedural and declarative knowledge, Interactive Learning Environments, Vol.27, No.5-6, pp.740-753. (SSCI)
  42. Ting-Ting Wu, Yueh-Min Huang, Chen-Ying Su, Lei Chang, Yi Chen Lu, 2018, Application and Analysis of a Mobile E-Book System Based on Project-Based Learning in Community Health Nursing Practice Courses, Journal of Educational Technology & Society, Vol.21, No.4, pp.143–156. (SSCI)
  43. Wu, T. T.*, 2018, Improving the effectiveness of English vocabulary review by integrating ARCS with mobile game-based learning, Journal of Computer Assisted Learning, Vol.34, No.3, pp.315-323. (SSCI)
  44. Sung, T. W., Wu, T. T.*, 2018, Learning with e-books and project-based strategy in a community health nursing course, Computers, Informatics, Nursing, Vol.36, No.3, pp.140-146. (SSCI)
  45. Shadiev, R., Wu, T. T., Sun, A., & Huang, Y. M., 2018, Applications of speech-to-text recognition and computer-aided translation for facilitating cross-cultural learning through a learning activity: issues and their solutions, Educational Technology Research and Development, Vol.66, No.1, pp.191–214. (SSCI)
  46. Cheng, P. Y., Su, Y. N., Chien, Y. C., Liang, T. H., Wu, T. T. & Huang, Y. M., 2018, An investigation of visual fatigue in elementary school students resulted from reading e-books, Journal of Internet Technology, Vol.19, No.5, pp.1285-1292. (SCI)
  47. Chiu, P. S., Pu, Y. H., Kao, C. C., Wu, T. T., & Huang, Y. M., 2018, An authentic learning-based evaluation method for mobile learning in higher vocational education, Innovations in Education and Teaching International, Vol.55, No.3, pp.336-347. (SSCI)
  48. Shadiev, R., Wu, T. T., & Huang, Y. M., 2018, Facilitating comprehension of non-native English speakers during lectures in English with STR-texts, Journal of Computer Assisted Learning, Vol.34, pp.94-104. (SSCI)
  49. Wu, T. T.*, Chen, A. C., 2018, Combining e-books with mind mapping in a reciprocal teaching strategy for a classical Chinese course, Computers & Education, Vol.116, pp.64-80. (SSCI)
  50. 吳婷婷, 呂宜臻, 張磊, 2017, 行動科技導入於護理教育之現況探討, 護理雜誌, Vol.64, No.6, pp.19-25.
  51. Wu, T. T.*, Wang, I. T., & Chang, T. L., 2017, Impacts of Integrating the Team Achievement Division (STAD) Strategy Into the SQ4R-Guided E-Book Learning on Students’ English Reading Comprehension., International Journal on Digital Learning Technology, Vol.9, No.2, pp.53-84. (TSSCI)
  52. Sung, T. W., Wu, T. T., 2017, Dynamic e-book guidance system for English reading with learning portfolio analysis., The Electronic Library, Vol.35, No.2, pp.358-373. (SSCI)
  53. Wu, T. T., & Huang, Y. M., 2017, A mobile game-based English vocabulary practice system based on portfolio analysis., Educational Technology & Society, Vol.20, No.2, pp.265–277. (SSCI)
  54. Shadiev, R., Wu, T. T., & Huang, Y. M., 2017, Enhancing learning performance, attention, and meditation using a speech-to-text recognition application: evidence from multiple data sources., Interactive Learning Environments, Vol.25, No.2, pp.249-261. (SSCI)
  55. Wu, T. T., 2016, A Learning Log Analysis of an English Reading E-Book System Combined with a Guidance Mechanism., Interactive Learning Environments, Vol.24, No.8, pp.1938-1956. (SSCI)
  56. Huang, S. H., Huang Y. M., Wu, T. T., Chen, H. R., & Chang, S. M., 2016, Problem-Based Learning Effectiveness on Micro-Blog and Blog for Students: a Case study, Interactive Learning Environments, Vol.24, No.6, pp.1334-1354. (SSCI)
  57. Wang, T. H, Lin, H. C., Wu, T. T., OU, M. S., & Wang, H. D., 2016, THE STUDY OF SENTIMENT ANALYSIS ON THE INFLUENCE OF NEWS HEADLINES ON AUDIENCES., International Journal of Engineering Technology and Scientific Innovation, Vol.1, No.5, pp.426-440.
  58. Pu, Y. H., Wu, T. T., Chiu, P. S., & Huang, Y. M., 2016, The design and implementation of authentic learning with mobile technology in vocational nursing practice course., British Journal of Educational Technology, Vol.47, No.3, pp.494-509. (SSCI)
  59. Wu, T. T., *, 2016, English Reading E-Book System Integrating Grouping and Guided Reading Mechanisms Based on the Analysis of Learning Portfolios., Journal of Internet Technology, Vol.17, No.2, pp.231–241. (SCI)
  60. Chien, Y. C., Liu, M. C., Wu, T. T., Lai, C. H., & Huang, Y. M., 2016, Enriching Search Queries to Construct Comprehensive Concept Maps for Online Inquiries: A Case Study of a Food Web, Journal of Internet Technology, Vol.17, No.1, pp.19-28. (SCI)
  61. 黃淑賢, 吳婷婷, 黃悅民, 2014, 運用電子書學習系統於問題導向學習在護理實習課程之探討, 數位學習科技期刊, Vol.6, No.453-67, pp.53-67. (其他)
  62. Wu, T. T.*, 2014, The Use of a Mobile Assistant Learning System for Health Education based on Project-Based Learning., Computers, Informatics, Nursing, Vol.22, No.10, pp.497-503. (SSCI)
  63. Wu, T. T.*, 2014, Using Smart Mobile Devices in Social-Network-Based Health Education Practice: A Learning Behavior Analysis., Nurse Education Today, Vol.34, No.6, pp.958-963. (SSCI)
  64. Huang, Y. M., Huang, S. H., & Wu, T. T., 2014, Embedding Diagnostic Mechanism in Digital Game for Learning Mathematics, Educational Technology Research and Development, Vol.62, No.2, pp.187-207. (SSCI)
  65. Wu, T. T.* & Sung, T. W., 2014, Public Health Practice Course Using Google Plus, Computers, Informatics, Nursing, Vol.32, No.3, pp.144-152. (SSCI)
  66. Wu, T. T., Huang, Y. M., Chao H. C., & Park, J. H., 2014, Personlized English Reading Sequencing Based on Learning Portfolio Analysis., Information Sciences, Vol.257, pp.248-263. (SCI)
  67. 蒲盈宏, 吳婷婷, 黃悅民, 2014, 應用科技接受模式探討護校學生對衛教註記之接受度, 數位學習科技期刊, Vol.6, No.1, pp.43-60. (其他)
二、研討會論文
  1. 劉瑋珊, 吳婷婷, 2024, 國小中年級學生應用心智圖於跨領域課程之研究-以資訊與社區認識課程為例, 第十三屆工程、技術與STEM教育研討會, 2024/05/10, 社團法人台灣工程教育與管理學會, 雲林縣斗六市,雲科大.
  2. 游亞倫, 吳婷婷, 2024, 資訊科技融入 ASSURE 教學模式輔助多重障礙躁動症學生先導研究, 第十三屆工程、技術與STEM教育研討會, 2024/05/10, 社團法人台灣工程教育與管理學會, 雲林縣斗六市,雲科大.
  3. Wu, T.T.*, Lin, C. J., Pedaste, M. & Huang, Y.M., 2023, Promote Expectancy-Value in STEM Interdisciplinary Flipped Learning Activities: A Pilot Study, 2023 International Conference of Innovative Technologies and Learning(ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  4. Hsu, H.C., Liu, W. S. & Wu, T.T.*, 2023, The research of elementary school students apply engineering design thinking to Scratch programming on social sustainability, 2023 International Conference of Innovative Technologies and Learning (ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  5. Murti, A.T., Sumardiyani, L. & Wu, T.T.*, 2023, An Analysis of Student Perceptions of Computational Thinking in Writing Classes, 2023 International Conference of Innovative Technologies and Learning (ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  6. Suciati, S., Elsa, E., Murti, E. & Wu, T.T.*, 2023, Pilot Study of Practicing Rubric Referenced Peer-feedback to English Writing Skill Using Computational Thinkin., 2023 International Conference of Innovative Technologies and Learning (ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  7. Lu, Y.C., Lu, Y.H. & Wu, T.T.*, 2023, Learning Effectiveness of Nursing Students in OSCE Video Segmentation Combined with Digital Scoring, 2023 International Conference of Innovative Technologies and Learning (ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  8. Hawanti, S., Silitonga, L.M., Aziez, F., Furqon, M., Zain, D.S.M., Zain, S. & Wu, T.T.*, 2023, The Impact of AI Chatbot-based Learning on Students’ Motivation in English Writing Classroom, 2023 International Conference of Innovative Technologies and Learning (ICITL), 2023/08/28-30, ICITL, Porto, Portugal.
  9. 吳婷婷, 林珈如, 王韋盛, 李心佑, 黃悅民, 2023, 教師即時干預對學生STEM協作活動表達意圖之影響, 2023 工程、技術與STEM教育研討會, 2023/04/29, 社團法人台灣工程教育與管理學會, 高雄市,國立高雄師範大學.
  10. Basoeki, de H. O. & Wu, T.T.*, 2022, Enhancement of Reading Comprehension Skills in Collaborative Setting: A Preliminary Research on Students’ Perception, 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  11. Sarwono. E. , Barroso. J. & Wu, T.T.*, 2022, Design of Hands-On Laboratory Supported by Simulation Software in Vocational High School, 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  12. Sari, N. A. R. M. , Winarto. & Wu, T.T.*, 2022, Exemplifying Formative Assessment in Flipped Classroom Learning: The Notion of Bloom's Taxonomy, 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  13. Dharmawan, B. , Rosyad, A., Silitonga, L. M., Sunendar., Zulkifli, L., & Wu, T.T.*, 2022, BSG-a serious game tool to improve student's self-efficacy, motivation, and engagement in Entrepreneurship, 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  14. Murti, A. T., Sandnes, F. E., & Wu, T.T.*, 2022, he Effects of Computational Thinking Strategies in English Writing on Students' Foreign Language Anxiety., 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  15. Nurhayati, N. , Silitonga, L. M., Subiyanto, A., Murti, A.T. & Wu, T.T.*, 2022, Computational Thinking Approach: Its Impact on Students’ English Writing Skills, 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  16. Hapsari, I. P. & Wu, T.T.*, 2022, AI Chabots Learning Model in English Speaking Skill: Alleviating Speaking Anxiety, Boosting Enjoyment, and Fostering Critical Thinking., 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  17. Liu, W. S. & Wu, T.T.*, 2022, The study on critical thinking of using blocks vehicle in STEAM course for grade two elementary school students., 2022 International Conference of Innovative Technologies and Learning(ICITL), 2022/08/29-31, Virtual Convention, Portoro, Portual.
  18. 劉瑋珊, 許學政, 呂宜臻, 吳婷婷, 2021, 資訊教育導入偏鄉國小暑期工作坊之實作課程設計:以無人機課程為例, 第十屆2021年工程、技術與STEM教育研討會, 2021/07/01-02, 社團法人台灣工程教育與管理學會、宜蘭大學, 宜蘭市,宜蘭大學.
  19. 黃暄靜, 吳婷婷, 2021, 應用3D數位軟體於技術型高中基礎圖學實習課程之先導研究, 第十屆2021年工程、技術與STEM教育研討會, 2021/07/01-02, 社團法人台灣工程教育與管理學會、宜蘭大學, 宜蘭市,宜蘭大學.
  20. 陳宣曄, 吳婷婷, 2021, 應用3D繪圖APP融入國小視覺藝術課程之先導研究, 第十屆2021年工程、技術與STEM教育研討會, 2021/07/01-02, 社團法人台灣工程教育與管理學會、宜蘭大學, 宜蘭市,宜蘭大學.
  21. 游亞倫, 吳婷婷, 2021, 擴增實境結合視覺傳達對於AESD學生學習成效之先導研究, 第十屆2021年工程、技術與STEM教育研討會, 2021/07/01-02, 社團法人台灣工程教育與管理學會、宜蘭大學, 宜蘭市,宜蘭大學.
  22. Basoeki, dH.Olivia, Wu, T.T. & Huang, Y.M, 2020, Design of Reciprocal Teaching-Collaborative Learning Approach in Enhancing Students' Reading Comprehension Skill, 2020 International Conference of Innovative Technologies and Learning(ICITL), 2020/11/23-25, University of Trrs-os-Montes e Alto Douro, Virtual Convention.
  23. Asmara, A. & Wu, T.T.*, 2020, Study on Development of Mobile App Design as Learning Media in Student Internship Support: Toward Strengthening Tie and Realistic Feedback in University Industry Cooperation., 2020 International Conference of Innovative Technologies and Learning(ICITL), 2020/11/23-25, University of Trrs-os-Montes e Alto Douro, Virtual Convention.
  24. Sari, N. A. R. M. & Wu, T.T.*, 2020, A Model of a Cooperative Learning Technique in a Flipped International Marketing Management Classroom, 2020 International Conference of Innovative Technologies and Learning(ICITL), 2020/11/23-25, University of Trrs-os-Montes e Alto Douro, Virtual Convention.
  25. Murti, A. T., Wu, T.T. & Huang, Y.M., 2020, Combining EEG Feedback on Student Performance and Self-efficacy, 2020 International Conference of Innovative Technologies and Learning(ICITL), 2020/11/23-25, University of Trrs-os-Montes e Alto Douro, Virtual Convention.
  26. Lu, Y.C. & Wu, T.T.*, 2020, Pilot Study of Information Literacy Competency of the Elderly: A Case Study of Multimedia Instant Messaging Applications, 2020 International Conference of Innovative Technologies and Learning(ICITL), 2020/11/23-25, University of Trrs-os-Montes e Alto Douro, Virtual Convention.
  27. 呂彥勳, 黃惠子, 吳婷婷*, 2020, 應用多媒體影像學習於護生模擬臨床測驗之學習反饋成效, 2020第九屆工程、技術與科技教育學術研討會, 2020/05/15, 社團法人台灣工程教育與管理學會、逢甲大學, 台中,逢甲大學.
  28. Shen, L.C., Wu, T.T.* & Hsu, W.C., 2019, The Application of Augmented Reality to the Education of Chemistry – Take the Course of Nature Science in Junior High School as an Example., 2019International Conference of Innovative Technologies and Learning(ICITL), 2019/12/02-05, UiT The Arctic University of Norway & National Cheng Kung University, Norway,UiT The Arctic University of Norway.
  29. Silitonga, L.M. & Wu, T.T.*, 2019, Increasing Students’Interest and Learning Achievement Using Cooperative Learning (Students Team Achievement Division) through Edmodo., 2019International Conference of Innovative Technologies and Learning(ICITL), 2019/12/02-05, UiT The Arctic University of Norway & National Cheng Kung University, Norway,UiT The Arctic University of Norway.
  30. Lu, Y.C., Lu, W.S., Wu, T.T.*, Sandnes, F.E. & Huang, Y.P., 2019, A Study of Problem Solving using Blocks Vehicle in a STEAM Course for Lower Elementary Levels., 2019International Conference of Innovative Technologies and Learning(ICITL), 2019/12/02-05, UiT The Arctic University of Norway & National Cheng Kung University, Norway,UiT The Arctic University of Norway.
  31. Chang, L., Wu, T.T.* & Su, C.Y., 2019, The influence of interactive and non-interactive E-book on the Learning Effectiveness of High and Low Achievement Nursing students., 2019International Conference of Innovative Technologies and Learning(ICITL), 2019/12/02-05, UiT The Arctic University of Norway & National Cheng Kung University, Norway,UiT The Arctic University of Norway.
  32. Yu-Cheng Chien, Pei-Yu Cheng, Yen-Ning Su, Ting-Ting Wu and Yueh-Min Huang, 2019, Does gender influence Primary School students' computational thinking skills? A case study of Micro:bit programming, The 8th International Conference of Educational Innovation through Technology (EITT 2019), 2019/10/27-31, The Society of International Chinese in Educational Technology, Biloxi, MS.USA.
  33. Parsazadeh, N., Chao, H. C., Huang, Y. M., Cheng, P. Y, & Wu, T. T., 2019, A Framework for Mobile Meaningful Plant Learning to Improve Natural Science Learners’ Performance., International Workshop on Advanced E-Learning 2019 (AEL 2019) conjunction with U-Media'2019, 2019/08/06-09, International Workshop on Advanced E-Learning 2019 (AEL 2019), Bali, Indonesia.
  34. 沈亮圻, 游亞倫, 吳婷婷*, 2019, 基於微型嚴肅遊戲設計模式之行動AR基本補色教育桌遊開發, 2019 第八屆工程、技術與科技教育學術研討會, 2019/05/17, 臺灣工程教育與管理學會、國立臺灣師範大學, 台北市,國立臺灣師範大學.
  35. Chang, H. Y., Lin, H. C., Wu, T. T. & Huang, Y. M., 2019, The Influence of Interactive Art of Visual Music on the Creativity of Science and Engineering Students, IEEE EDUCON2019 Global Engineering Education Conference, 2019/04/09-11, American University in Dubai、IEEE Education Society, Dubai, UAE.
  36. 呂彥勳, 呂宜臻, 吳婷婷, 2019, 多媒體電子書宣導衛教之綜合實習表現成果, 第十四屆台灣數位學習發展研討會(TWELF 2019), 2019/03/21-22, 國立雲林科技大學技術及職業教育研究所、國立成功大學工程科學系, 雲林縣斗六市,國立雲林科技大學.
  37. 劉瑋珊, 吳婷婷, 2019, 應用積木自走車於STEAM課程對低年級學生創造力之探討, 第十四屆台灣數位學習發展研討會(TWELF 2019), 2019/03/21-22, 國立雲林科技大學技術及職業教育研究所、國立成功大學工程科學系, 雲林縣斗六市,國立雲林科技大學.
  38. Liu, W. S., Wu, Y. T. & Wu, T. T.*, 2018, The study of Creativity, creativity style, creativity climate Applying Creativity Learning Strategies- An Example of engineering education., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  39. Chang, L., Wu, T. T.* & Su, C. Y., 2018, Exploration of Learning Effectiveness and Cognitive Load on interactive and non-interactive E-book introducing into Nursing Education., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  40. Chen, J. M., Wu, T. T.* & Sandnes, F. E., 2018, Exploration of Computational Thinking based on Bebras Performance in Webduino Programming by High School students., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  41. Lu, Y. C., Wu, T. T.* & Su, C. Y., 2018, The effectiveness of health communication for implement multimedia e-book into community health education in large and small groups., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  42. Yu, Y. L & Wu, T. T.*, 2018, A Board Game Designing of Serious Mini Game in Complementary Colors., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  43. Huang Y. C., Wu, T. T. & Huang, Y. M., 2018, Explore Learning Behavior Transform Pattern in an AR English System Considering Gender Difference., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  44. Wang T. H., Lin, H. C., Wu, T. T. & Huang, Y. M., 2018, A Study on Learning Emotion of Postgraduates through Online Cooperative Learning., 2018 International Conference of Innovative Technologies and Learning (ICITL), 2018/08/27-30, National Cheng-Kung University, Portoroz.
  45. Wu, T. T.*, Huang, Y. M. & Cheng, P. Y., 2018, Work-in-Progress: Constructing a prediction model of creativity and cognitive concept connections based on learning portfolio., 2018 American Society for Engineering Education (ASEE), 2018/06/24-27, American Society for Engineering Education, Salt Lake City, Utah.
  46. 劉瑋珊, 吳育慈, 吳婷婷*, 2018, 創造風格、氛圍於工程教育創造力提升之探討, 2018第七屆工程、技術與科技教育學術研討會, 2018/05/18, 社團法人台灣工程教育與管理學會, 台南市,國立成功大學.
  47. 呂宜臻, 吳婷婷*, 2018, 應用多媒體電子書宣導衛教於家庭訪視之健康傳播成效, 第十三屆台灣數位學習發展研討會(TWELF 2018), 2018/03/23-24, 國立台中教育大學教育資訊與測驗統計研究所, 台中.
  48. 陳建茗, 吳婷婷, 2017, 中小學程式設計教學輔具的相關文獻回顧, 臺灣網際網路研討會TANET 2017, 2017/10/25-27, 東海大學, 台中市,東海大學.
  49. Chang, L., Wu, T. T.* & Chao, C. W., 2017, Exploration of Learning Effectiveness, Cognitive load and Attitude on mobile E-book introduced in nursing education., The Second Annual International Symposium on Emerging Technologies for Education (SETE) conjunction with ICWL 2017, 2017/09/20-22, Hong Kong Web Society & National Cheng-Kung University, Cape Town, South Africa.
  50. Sung, T. W., Wu, T. T. & Lu, Y. C., 2017, A Framework Design for On-line Human Library., The Second Annual International Symposium on Emerging Technologies for Education (SETE) conjunction with ICWL 2017, 2017/09/20-22, Hong Kong Web Society & National Cheng-Kung University, Cape Town, South Africa.
  51. Wu, T. T., * & Huang, Y. M., 2017, Work-in-Progress:Influence of cognitive concept connection, personal motivations, and personal characteristics when assessing creativity., 2017 American Society for Engineering Education (ASEE), 2017/06/25-28, American Society for Engineering Education, Columbus, OH.
  52. 吳婷婷*, 游亞倫, 張磊, 2017, 電子書學習系統整合專題導向學習應用於社區衛生護理學, 第21屆全球華人計算機教育應用大會, 2017/06/02-06, 全球華人電腦教育應用協會, 中國,北京.
  53. 吳婷婷, 吳育慈, 2017, 認知概念連結、個人動機與人格特質於工程教育創造力之探討, 第六屆工程與科技教育學術研討會, 2017/05/19, 臺灣工程教育與管理學會, 台中市,國立台中科技大學.
  54. 趙芷瑋, 吳婷婷*, 2017, 行動遊戲式複習系統結合記憶曲線探討學生社會科學習成效, 第十二屆臺灣數位學習發展研討會(TWELF), 2017/03/16-17, 中央大學網路學習科技研究所, 桃園,中央大學.
  55. 呂宜臻, 吳婷婷*, 張紫翎, 2017, 應用電子書結合SQ4R與小組成就區分法於英文文章之閱讀, 第十二屆臺灣數位學習發展研討會(TWELF), 2017/03/16-17, 中央大學網路學習科技研究所, 桃園,中央大學.
  56. Chao, C. W., Chang, L., Cheng, A. C., & Wu, T. T.*, 2016, Exploration on the Effectiveness of Learning, Interest, and Attitude of the Integration of Review System of History Based on Mobile Game and Forgetting Curve., The first Annual International Symposium on Emerging Technologies for Education (SETE) conjunction with ICWL 2016, 2016/10/26-29, National Cheng Kung University, Roma,Sapienza University of Rome.
  57. Sung, T. W., Wu, T. T., 2016, Imitating a Hot Puzzle Game for English Vocabulary Exercise in E-book System., The first Annual International Symposium on Emerging Technologies for Education (SETE) conjunction with ICWL 2016, 2016/10/26-29, National Cheng Kung University, Roma,Sapienza University of Rome.
  58. Shadiev, R., Huang, Y. M., & Wu, T. T., 2016, Facilitating comprehension of non-native English speakers during lectures in English with STR-texts., The 16th IEEE International Conference on Advanced Learning Technologies (ICALT2016), 2016/07/25-28, The University of Texas at Austin, Austin, Texas.
  59. Wu, T. T., * Huang, Y. M., & Shadiev, R., 2016, The application of multi-dimensional learning portfolios for exploring the creativity learning behavior in engineering education., 2016 American Society for Engineering Education (ASEE), 2016/06/26-29, American Society for Engineering Education, New Orleans.
  60. 吳婷婷*, 吳育慈, 2016, 動遊戲式英語字彙練習學習系統之學習成效分析, 2016全球華人計算機教育應用大會, 2016/05/23-27, 全球華人計算機教育應用學會, 香港.
  61. 陳安琪, 趙芷瑋, 吳婷婷*, 2016, 交互教學法及Coggle心智圖法搭配電子書運用於高職文言文觀察分析, 2016全球華人計算機教育應用大會, 2016/05/23-27, 全球華人計算機教育應用學會, 香港.
  62. 麥玉惠, 賴阿福*, 吳婷婷, 2016, 基礎越語APP教材設計, 2016全球華人計算機教育應用大會, 2016/05/23-27, 全球華人計算機教育應用學會, 香港.
  63. 吳婷婷*, 張紫翎, 2015, 結合Jigsaw教學策略與閱讀引導於英語電子書之應用, 全國計算機會議 (National Computer Symposium, NCS), 2015/12/18-19, 教育部, 屏東,大仁科技大學.
  64. Lai, A. F., Wu, T. T., Lee, G. Y., & Lai, H. Y., 2015, Developing a Web-based Simulation-based Learning System for Enhancing Concepts of Linked-list Structures in Data Structures Curriculum., EEE Third International Conference on Artificial Intelligence, Modelling and Simulation(AIMS), 2015/12/02-04, IEEE Malaysia Chapters, Kota Kinabalu.
  65. 陳安琪, 吳婷婷*, 2015, 電子書搭配Coggle心智圖與交互教學法用於國文文言文之初探, 第十一屆臺灣數位學習發展研討會TWELF2015, 2015/11/12-13, 科技部科教發展及國際合作司, 高雄.
  66. 黃淑賢, 吳婷婷, 林顗諾, 劉怡君, 黃悅民, 2015, 運用註記翻譯電子書在英文翻譯課程於個人化學習之成效分析, 第十一屆臺灣數位學習發展研討會TWELF2015, 2015/11/12-13, 科技部科教發展及國際合作司, 高雄.
  67. Shadiev, R., Huang, Y. M., Wu, T. T., & Hwang, W. Y., 2015, Applying Speech-to-Text Recognition with Computer-Aided Translation to Facilitate a Web-Based Cross-Cultural Project., The 14th International Conference on Web-based Learning (ICWL 2015), 2015/11/05-08, South China University of Technology, Guangzhou.
  68. Huang, Y. M., Jeng, Y. L., Huang, T. C., Shu, Y., Chen M. Y. & Wu, T. T., 2015, What influences students to use cloud services? From the aspect of motivation., WEEF 2015 World Engineering Education Forum, 2015/09/20-24, Universit? di Firenze, Florence.
  69. Chiu, P.-S., Pu, Y.-H., Wu, T. T., & Huang, Y.-M., 2015, An authentic learning-based evaluation method for mobile learning in higher vocational education: a case study in Taiwan., Emerging Technologies and Authentic Learning in Higher Vocational Education Conference, 2015/08/31-2015/09/03, UCT Graduate School of Business, Cape Town.
  70. Pu, Y.-H., Chiu, P.-S., Wu, T. T., & Huang, Y.-M., 2015, The Design and Implementation of Authentic Learning Situations with ICT in Nursing Practice Course for Nursing Vocational Education., Emerging Technologies and Authentic Learning in Higher Vocational Education Conference, 2015/08/31-2015/09/03, UCT Graduate School of Business, Cape Town.
  71. Lai, C. F., Hwang, R. H., Chen, S. Y., Huang, Y. M. & Wu, T. T., 2015, Influence of Integrating Creative Thinking Teaching into Project-based Learning Courses to Engineering College Students., 43rd Annual SEFI Conference, 2015/06/29-2015/07/02, Polytech Orl?ans, the School of Engineering of the University of Orl?ans, Orl?ans.
  72. Huang, S. H., Liu, Y. C., Wu, T. T.*, Lin, Y. N., & Huang, Y. M., 2015, Exploring influential factors in technology acceptance of an e-book annotation system., 2015 International Workshop on Learning Analytics, Technology Adoption, and Language Learning in the Big-Data Era, 2015/06/23-24, 國立臺灣師範大學, 台北市.
  73. Pu, Y.-H., Chiu, P.-S., Wu, T. T., & Huang, Y.-M., 2015, Study on Using Mobile Devices in Practice Course for Nursing Innovative Education: Teacher’s View., eLearning Forum Asia (eLFAsia), 2015/06/17-19, SIM University, 新加坡.
  74. Wu, T. T., * Shadiev, R., Huang, Y. M., & Lai, C. F., 2015, An application of e-book system in embedded system course: exploring learning effectiveness and behaviors., 2015 American Society for Engineering Education (ASEE), 2015/06/14-17, American Society for Engineering Education, Seattle, WA.
  75. 吳婷婷, 陳安琪, 趙芷瑋, 2015, 結合Jigsaw之英語閱讀引導電子書系統分析, 2015全球華人計算機教育應用大會, 2015/05/27-29, 國立中央大學, 台北.
  76. 黃淑賢, 吳婷婷, 劉怡君, 林顗諾, 黃悅民, 2015, 探討註記翻譯電子書融入英文翻譯課程之科技接受度, 2015全球華人計算機教育應用大會, 2015/05/27-29, 國立中央大學, 台北.
  77. 吳婷婷, 陳安琪, 趙芷瑋, 2015, 運用電子書學習系統輔助嵌入式課程原文書閱讀之分析與應用, 2015第14屆離島資訊與應用研討會, 2015/05/22-23, 澎湖科技大學, 澎湖.
  78. Wu, T. T., Huang, Y. M., & Park, J. H., 2015, Study on Designing Portfolio-based Grouping for Jigsaw Learning Strategy Using English E-book System., The 2015 World Congress on Information Applications and Services (World IT Congress 2015), 2015/02/24-26, KIPS CSWRG, Jeju.
  79. Huang, S. H., Wu, T. T., & Huang, Y. M., 2014, Application of Teams-Games-Tournament Strategy to Investigate Learning Effectiveness in Primary Schools., The 22nd International Conference on Computers in Education, 2014/11/30-2014/12/04, Asia-Pacific Society for Computers in Education, Nara.
  80. 宋天文, 吳婷婷*, 2014, 以字彙拼字遊戲輔助英文字彙練習, 第十屆臺灣數位學習發展研討會TWELF2014, 2014/11/13-14, 社團法人台灣數位學習與內容學會, 台北師範大學.
  81. 楊喬鈞, 曾冠力, 吳婷婷*, 2014, 應用於Jigsaw之英語閱讀引導電子書系統之設計, 第十屆臺灣數位學習發展研討會TWELF2014, 2014/11/13-14, 社團法人台灣數位學習與內容學會, 台北師範大學.
  82. Wu, T. T., 2014, English reading e-book system integrated with guidance mechanism., The 14th IEEE International Conference on Advanced Learning Technologies (ICALT2014), 2014/07/07-10, University of Piraeus & CERTH, Greece, Athens.
  83. Chiu, P. S, Wu, T. T., Huang, Y. M., & Ho, H. L,, 2014, The Effect of Virture Peer’s Progress on Learning Achievement in an e-Learning Environment., The 2014 International Conference on Information Technology in Medicine and Education (ITME 2014), 2014/07/07-10, Future Technology Research Association International (FTRA), Jeju.
  84. Huang, S. H., Wu, T. T., & Huang, Y. M., 2014, Investigate TGT Learning Strategy for Addition and Subtraction of Learning Performance in Elementary School, The 9th eLearning Forum Asia 2014, 2014/05/28-30, National Cheng Kung University, 台南.
  85. 邱柏升, 郭彥宏, 鄭鈺霖, 吳婷婷, 高誌健, 黃悅民, 2014, 個人化雲端行動學習之設計, 第8屆電腦與網路科技​在教育上的應用研討會(CNTE2014), 2014/05/09-10, 科技部 科教發展及國際合作司, 新竹.
  86. 黃淑賢, 吳婷婷, 黃悅民, 2014, 探討小組遊戲競賽法於國小數學加減法之成效分析, 第三屆數位合作學習與個人化學習研討會, 2014/05/09-10, 國科會科教處, 新竹.
三、專書及專書論文
  1. Huang, T.C., Wu, T.T., Barroso, J., Sandnes, F.E., Martins, P., Huang, Y.M., 2020, Innovative Technologies and Learning, Lecture Notes in Computer Science,vol.12555, Springer Nature Switzerland AG 2020.
  2. Lisbet Rønningsbakk, Ting-Ting Wu, Frode Eika Sandnes & Yueh-Min Huang, 2019, Innovative Technologies and Learning:Second International Conference, ICITL 2019, Tromsø, Norway, December 2–5, 2019, Proceedings, Springer, Switzerland.
  3. Wu, T.-T., Huang, Y.-M., Shadieva, R., Lin, L., Starčič, A.I. (Eds.), 2018, Innovative Technologies and Learning:First International Conference, ICITL 2018, Portoroz, Slovenia, August 27–30, 2018, Proceedings, Springer International Publishing.
  4. Wu, T.-T., Gennari, R., Huang, Y.-M., Xie, H., Cao, Y., 2017, Emerging Technologies for Education., Springer, pp.759.
  5. Wu, T. T.* & Huang, S. H., 2016, An Adaptive and Personalized English Reading Recommendation System, Springer, pp.1-19.
四、技術報告
  1. 沈亮圻, 吳婷婷, 2022, 新型M625036擴增實境之教育遊戲系統. (執行期間:2022年4月1日至2031年9月30日)
  2. 吳婷婷, 游亞倫, 陳建茗, 2019, 擴增實境之教育遊戲系統. (執行期間:2019年06月01日至2029年01月08日)
  3. 黃悅民, 劉明機, 賴嘉宏, 蘇彥寧, 黃展鵬, 鄭培宇, 吳婷婷, 2017, 雲端化電子書閱讀行為資料庫同步建置與平核系統平台. (執行期間:2017年02月01日至2026年09月20日)
  4. 黃悅民, 賴嘉宏, 蘇彥寧, 鄭培宇, 吳婷婷, 2017, 電子書閱讀困難度之模糊辨識及標示裝置. (執行期間:2017年02月01日至2026年09月20日)
  5. 黃悅民, 蘇彥寧, 賴嘉宏, 鄭培宇, 吳婷婷, 2017, 考量閱讀樣式校正閱讀速率之電子書裝置. (執行期間:2017年02月01日至2026年09月20日)
  6. 黃悅民, 劉明機, 蘇彥寧, 賴嘉宏, 簡佑丞, 鄭培宇, 吳婷婷, 2017, 基於學習歷程分析之閱讀指導策略決策與回饋機制的裝置. (執行期間:2017年02月01日至2026年09月20日)
  7. 吳婷婷, 黃臆名, 趙芷瑋, 陳嶧興, 2016, 新型專利:多元記憶力學習系統. (執行期間:2016年11月11日至2026年7月17日)
  8. 吳婷婷, 林顗諾, 2016, 新型專利:多元註記翻譯電子書學習系統. (執行期間:2015年9月21日至2026年5月9日)
  9. 陳姿吟, 吳婷婷, 黃悅民, 謝文英, 莊智堯, 林振昆, 2016, 新型專利:粉筆色彩比對行動應用系統. (執行期間:2016年7月11日至2025年12月6日)
 
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